The final levels of Emma's story penalize you for AWL > 19 (E++), so there's no reason to ever exceed that, but the battles are winnable (in my experience) with AWL 12 (C+++ -> D+)!Įdit: If you're trying to keep AWL low, one more thing to watch out for, in the very first stages of Emma's storyline - DO NOT EQUIP "EXP x2" skill if you learn it! It will push her weapon skill too high too quickly, and cost you your Platinum rating. If there is a miniboss, try to have your weakest skill deliver the killing shot. Leave yourself room to gain a skill level during the battle without putting yourself over. (7+7+7+7+2)/5 = 6.0 Under the rounding-up factor, if any one of those levels goes up by one, the average becomes 7! But if the scoring limit for the level is 6, you are essentially doing it with level-7 weapons! And you thought math was useless after high school? :) Front Mission 2: Remake revives the classic sequel in the tactical Japanese RPG series. Example: party has uniform skills of 7 (B++) in their primary (single) weapon, the missile unit has a missile skill 7 and melee skill 2 (A+). Or, (re)introduce a dual-wielder of dissimilar weapons, where the second weapon's skill is less. It will get some usage, but vastly lag behind in levels. Game mechanics: 1/10 - This is the first JRPG I have ever played in which you cannot grind/train. ![]() The gameplay has been expanded greatly from FM1 in every single aspect. Gameplay: 10/10 - The evolution from FM1 to FM2 is breathtaking. So, you generally want to keep your party's skill levels one or two below the requirement find a game FAQ to learn what the requirements (by level) are.Ī good way to hold the AWL down is to always have your missile unit equip a secondary melee weapon. Experience gained operates differently in Front Mission 2: the amount of damage that an enemy takes is the amount of EXP that is earned. As in Front Mission 1, in FM 2 the music is sublime. One-shot-kill skill activations like "Aim-Body" and "Body Smash" or combos like multiple "Pilot Damage" activations can help. Quest: Where Eagles Nest Disciple of War or Magic level 80 Starting Location: Gangos (X:6.4 Y:5.7) Starting NPC: Marsak Prerequisite: Players must first complete the main scenario quest Vows of Virtue, Deeds of Cruelty, as well as the quests The Bozja Incident and Fire in the Forge. The only thing that determines whether or not you finish on time is offensive power. Generally speaking, if you can take care of the former, the latter happens naturally. If your AWL is too low (pushing right through all the battles with as little grinding as possible), your score is penalized TWICE, for taking too many turns and for making too many attacks. In that case, you will have to do a careful balancing act with grinding if your AWL is too high, your score is penalized. The only reason to keep AWL low (or at least under the limit specified for the level) is to avoid scoring penalties and get Platinum after-action awards. ![]() I generally agree with The Answer, but want to offer a few additional points. This is the most boring section of the Multiplayer.
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